![]() ![]() I wish that 4R8 would be more stable and truly 64 bit.Īt this time Pixologic has not provided us a date when ZBrush 4R8 will be out, but I would guess before end of October. ![]() ![]() I have been occasionally using 64 bit version of 4R7 for meshes that required a lot of memory, but the experience has not been always completely, ehm. Gizmo 3D provides new ways to move, rotate. We’ll have to see how this will be, it seems Core will be only 64 bit. ZBrush 4R8 adds several powerful new features that make the process of creating digital art faster than ever. I am also very interested how well this will take advantage of larger memory via 64 bit support. There’s also new real-time Boolean system which appears to be basically just a render effect, but one can convert or create mesh by using Make Union Mesh. New version can c0nvert any mesh to these 3D maps and these can be used with brushes kind of like 3D alphas. This version of ZBrush will get the new transform gizmos and ability to create one’s own gizmos, also localisation to several languages.īiggest thing for me personally are introduction of vector displacement maps (3D displacement maps). A prop being modelled using zBrush sculpting tools ![]()
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